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Airplane controls arma 3
Airplane controls arma 3





airplane controls arma 3

In regards to AI, they use radars in Passive Mode when in passive/ non-combat modes, and once they have spotted a target or entered Combat Mode they will turn on their active radar so they have increased radar range and can use Radar-guided missiles and weapon systems. Height and distance/terrain between you and the radar emitter also affects radars, so flying Nap-of-the-earth / using terrain masking to protect against radar emitters also works to conceal you from sensors. RadarTargetSize = 2.0 // maximum value, vehicle can be detected at 2x the sensor's range, for a fictional example a ground based Tigris might have 10KM sensor range, when it tries to detect a vehicle with the Tigris Active Radar and the opposing vehicle has a value of 2.0 it will be detected at 20KM away. RadarTargetSize = 0.1 // vehicle will be detected by a Radar sensor only at 1/10 of the sensors range in the given tactical situation Here are some example (not real) values for how any vehicle, ground or air is detected by radar. More powerful or advanced radar systems will be able to detect Stealth and non-Stealth aircraft from a longer distance. Using Active Radar makes both types of aircraft light up to AA weapons/ radar guided system more visible than when in Passive radar mode, but when in passive radar mode the Steath version of aircraft should be harder to detect and has a smaller radar cross section (RCS).

airplane controls arma 3

Missiles can also relock you after they lose the lock.Įach missile type also has an explosive radius, and once it's with in that radius of your vehicle it will auto detonate and explode causing damage, so it doesn't necessarily need a direct impact to hurt you. Example the Tigris IR sensor has a range of 4km.Ĭountermeasures work on all types of locks / missiles but you also have to do evasive maneuvers because if you stay on your flight path the missile will hit you anyway even though it stopped tracking you. IR locks are much shorter range, also line of sight, but ignore the stealth rating of the vehicle and are affected by a seperate IR stealth rating. So in theory if you fly higher than 4kms you cant get hit them. Example, the Titan AA missile has a max range of 4km. Once a vehicle is locked on by one radar all other launchers can see you because of data link, however each missile type has its own range limit so the launcher must still be in range. Example: black wasp is 80% so instead of 16km it would 12.8km, while the black wasp stealth is 60% and the Sentinel UAV is 40% However, the actually distance a vehicle can be detected at's range is based on its stealth rating.

airplane controls arma 3

Example the static radars for all factions is 16kms, tigris is 9kms, ect. Active Radar can track you if you are in its line of site and with in its max range. There is tons of info in the wiki about this if you want way more detail than you will ever need, but I can give you the run down.įirst off, active Radar.







Airplane controls arma 3